Zombie Horde - An Urban Dead Experience

Thursday, September 22, 2005

Judge Road - Part Two (4)

Well our luck with Police Station assaults couldn't be maintained forever ...

This morning we thought we would target Judge Road Police Station, figuring that the increased travel distance was a worthwhile price to pay for the element of surprise. Alas, things did not go according to plan.

The initial assault worked like clockwork. The initial assault team jumped the gun by a few minutes but managed to knock the barricades down considerably. Our follow up force smashed through the remaining defences and was quickly in amongst the 29 humans sleeping within.


Unfortunately, Sam Stimpy happened to be awake at the time and temporarily re-barricaded the doors throwing us off balance. We managed to terminate Jove and Sam Stimpy and thought that the momentum had swung in our favour.

Alas, the noise of our guttural groans and rending of flesh woke up Mitchell Hundred. This talented construction worker threw up a barricade that was too prohibitive for our small team to assail. When he started working our inside zombie over, we decided to abort the mission. Elam was killed on the way out and we made our laborious way back to our lair to sulk.

In related news, a separate scout stumbled across and killed Ralph Plumber in a factory nearby bringing the evening score for half our horde to 4.

The brains trust (what remains of it) is now re-assessing our long term strategy ...

0 Comments:

Post a Comment

<< Home