Zombie Horde - An Urban Dead Experience

Sunday, October 30, 2005

Discovered (10)

Turns out that we stayed in a safehouse one day too many. Discovered today that six of our lads had been gunned down earlier. As such, a relocation is in order.

As we had less AP today due to an earlier "kick off" time, operations were limited to the Hambro Building, St Barnabas's Church and the Metcalfe Museum.

At the Hambro Building we quickly breached the defences to kill DimeTheory, Durandel and sethedestroyer.

St Barnabas's Church had a few more humans present, but still nowhere near to the numbers we normally find in police stations. MouseSpinks Jr (wanted!), Swarthlak, shinobiwins and Johan Sig were all treated to some handy fang and claw work.

The Metcalfe Museum held another three humans. Unfortunately we could only kill Muffin Kowalski and warstag before retreating back to our lair.

And this just in; Rudy Basso was killed outside Club Burney by one of our team who lost his way.

Tomorrow we recommence major operations against human outposts in North Blythville.

My god, its STILL full of humans (14)

We decided to revisit Dear Street two nights running; heck its worked before with other Police Stations and there was no reason to think it wouldn't work yet again!

And it worked perfectly.

Barricades were only at a very strong level, presumably to let civilians in who hadn't acquired the Free Running skill yet. As such, the doors were knocked down pretty quickly.

Inside were only 77 humans this time; I guess a few guys didn't want to get up again after last nights excursion. The only interference we got was from an unknown resident who kept shutting the door every time we entered but didn't bother to check if anyone inside was under attack. He eventually twigged, shouting a warning and throwing up a token barricade before fleeing in terror.

We selectively killed the members of TZH that were present: Papa Nixon, Big Nixon and Kiiro. We also noticed one of our wanted humans here and thus, summarily executed Ray Winstone on the spot. Sgt Derpa and Cendalire were then killed for stuffing us around the previous evening. We then rounded out the kill list with Dr Leppy the 2nd, Sidewayz, Weapon X, Mulcaster, FingFangFoom, freakdelafreak, jedimasterquincy and Jack Hall. The trailing zombie infected a handful of humans before lumbering off into the morning light.

As a side note, one of our lairs has been detected by humans that appear to have come from Herbert Road Police Station. I think it may be time to return here to cull the human herds once again.

We also have added Alan Jacksonville to our wanted list for excessive use of a DNA scanner on our boys; those things hurt!

Saturday, October 29, 2005

My god, its full of humans (14)

One of the positive aspects of the horde is the democratic nature of the senior leadership cadre. For example, yesterday Capt Patches said, "We havn't checked out Dear Street Police Department in a long while. How about it?"

Well despite the absense of our illustrious Captain (due, we believe, to an extensive drinking excursion), the rest of the horde decided to attack anyway in as coordinated an assault as we could manage.

We arrived a bit later than usual however the barricades were only at a very strong level and were easily breached. Once inside we were shocked to discover 82! humans napping within. For a moment or two, the lead elements were confused; where to start eating ... a dilemma rarely experienced by zombies. Fortunately we quickly gathered our wits about us and started to eat. Most of the wounded were targetted first with RedeadKing, Grizzly Taint, Ryan Jones and Jack Blast being quickly dispatched. We also noticed Masked Avenger was present; as he's a regular meal for our membership, we quickly put him down as well.

Another look at the target list revealed that we had also discovered what appeared to be the HQ for Team Hardcore Zombie, a group that we had discovered on the Urban Dead wiki that infests this suburb! Feeling the need to whittle them down to size, we immediately started slaughtering their membership: Scooty Puff Sr, RFKzombiekiller, Cyrus Mcbaine and Big Nixon were quickly killed off.

At this point, Cendalire discovered our intrustion and commenced re-barricading the doors and windows to a very strong level before fleeing the building. Follow up elements had a tough time penetrating the defences once more, but managed to do so and continued the slaughter of the remaining THZ members Papa Nixon and Kiiro.

Once again we were discovered by a waking human; this time Sgt Derpa attacked us and re-barricaded again killing one of our attackers. RandomZombie082 also started yelling warnings and began firing indiscriminately at us with a handy pistol.

The final assaulters managed to break in once more putting Sgt Derpa to the sword. Vengeance was also meted out to RandomZombie082 and Mr Empty; the latter of which had just arrived at the building. The last attacker gurgled out a cry of Graagh before lumbering off to his safe-house.

Given the number of people living there, we're not too sure that we want to return in a hurry; we suspect that surprise provided a great deal of assistance with our assault. We may not be so lucky next time!

Tuesday, October 25, 2005

Judge Road revisited yet again (12)

We just can't get enough of Judge Road ... and it appears that the North Blythville locals just can't get enough of us, given the number of times they keep piling in the crowds when the horde is touring in the area.

On the menu in the police building were Dean Hampton, KissMe, Private Jackson and Kita Paine.

We also made curtain calls at the Gaze Building hoping to eat the guys from Team Zombie Hardcore as well as an impromptu performance at the Fear Building.

Unfortunately TZH were out, so we ate Delrey, nikman2, Doctor Rescue and xnochancex4 instead. At the Fear Building DoggyNightmare, Thrillominous, Nick Slater and chezet added some extra fibre to the hordes diet.

We have relocated once again (as all good zombies do) and plan to attack other areas of North Blythville in the coming days.

Sunday, October 23, 2005

North Blythville Sweep (17)

Managed to get pretty well everyone organised for this evenings zombie event!

We decided to perform a sweep of North Blythville. A scout was sent out initally to check barricades and prospective targets. We decided upon the Fear Building and Judge Road Police Department initially. Any remaining zombies and APs were then dished out to targets of opportunity, which turned out to be the factory just south of Lawrence Avenue, Bugby Bank and the Puckard Cinema.

The Fear Building was only lightly barricaded. Vincent Grant and Jixi were killed outside while Throwaway Medic and zobug were bitten about the neck inside once the barricades were down.

Judge Road showed a lot more promise. Heavy barricades suggested at least some human presence and as it turned out we found six tasty souls within. Ariara, Kelson Black, barium, Weapon X, Pvt Bright and MegamanX4 were all devoured in short order.

The three remaining targets of opportunity were a mixed bag.

The factory held communistmuffin and Joshuah, who discovered that hiding inside a metal press was not the smartest thing to do with technologically aware zombies around.

Bugby Bank was open with Foogulu hiding in the vault.

Finally the quite strongly barricaded Puckard Cinema turned out to be quite popular with the locals; inside we just managed to slaughter Celia Rioles, soldiermatt, Weasel Turbine and 18470059 before we had to retreat to our safe houses.

All in all, a very satisfying Sunday evening.

Saturday, October 22, 2005

Wandering (4)

Only three participants this evening so we are once again limited in our options. By consensus we decided to pick a handful of buildings near to Judge Road in the hope that the normal denizens of the Police Department had relocated nearby.

Outside Club Lynn we found two humans vainly trying to break into the heavily fortified building; both Bonzoman and KayKay666 proved to be rather tasty morsels. When we finally broke in however, we found nothing but dust.

The Gaze Building nearby was only strongly barricaded however we were disappointed to only find animefreak inside.

Our final intrepid pair went a bit further south as the light of dawn approached on the horizon. We forced our way into the Fear Building to discover five occupants therein. Unfortunately we only had enough AP to terminate DJ Amish before we had to return to our lairs.

We have requested other horde members to attack this site tomorrow to finish the job.

Friday, October 21, 2005

Judge Road revisited (2)

Its a Friday evening so we hardly expected to form a reasonable assault force today. Nevertheless, after returning from some evening relaxation, I ventured forth with one other rapscallion to see what kind of damage we could do at Judge Road.

Despite the heavy barricades at the Police Dept. we still managed to break in and eat J Money and Langwo (the latter was mightily wounded from previous activities with some other miscreants.)

Not much of note really, but as there were only 3 individuals here, it seems apparent that Judge Road is being considered a "no-go" area for humans now.

Intruder (1)

During a spot check today, we noticed a human called Pokki loitering within one of our lairs. He is no more.

'nuff said.

Thursday, October 20, 2005

Bored (2)

I had a few spare moments this evening so I decided to send my pet out to see if he could sniff out some humans. After cruising around a few blocks I found Takamine loitering in Luttrell Plaza (presumably with a death wish.) He made a nice snack before I returned to the local safe-house to digest my meal.

Also received an e-mail report from another team member who advised that Oeacn was killed at Bugby Bank resulting in us chalking up an extra pair of kills for the day.

Tomorrow we rejoin the horde in their next major operation.

Tuesday, October 18, 2005

Judge Road Offensive - Day 7 (6)

Capt Patches reported that his team continued the offensive on Judge Road (unlike the smirky one who needs a darn good thrashing!)

The site was very strongly barricaded but apparently they were stronger than anticipated as a few members reported that the barricades were going down incredibly slowly; probably a string of bad "clicks."

Inside were quite a few napping humans; Ariara, Foxy Brown 3, Zloi Boo, Zeirek, Stevehenry and Xiode were all slaughtered while most of the remaining occupants were carefully infected with the plague.

Hopefully next time, more team elements will coordinate their actions rather than running off on their own.

Monday, October 17, 2005

Relocation (6)

With lucky day making another spot appearance to kill one of our lads, we decided to relocate some elements to another safe house and use any remaining AP to sweep a suitable sector.

In the end, we chose the Tryon Building, Clayton Cinema and the Hambro Building sector for our post relocation sweep.

In the Tryon Building we found a suitably named Brainfoodz loitering with intent; we hastily obliged his request for de-braining.

Clayton Cinema had one Sherwin Williams who we suspect was lost and decided to pass his last few hours watching some old classics. He was summarily devoured as punishment for watching Spy Kids 3D without the requisite glasses.

The big strike of the day was at the Hambro Building where the very strongly barricaded doors and windows suggested that something tasty was lurking inside. After bashing our way in we found Gunther Vengabean, Foltz, My Boomstick and Tom Waits snoozing in one of the offices.

One rogue team of zombies also investigated the Kelland Motel and found three survivors cowering inside. Unfortunately they only had enough AP to severely injure one of the occupants. Perhaps follow-up elements will investigate here later today.

With no word from several other commanders, we are assuming that other horde activity has been curtailed for the day. We eagerly await news from them in the hope that they have been wreaking havoc with the humans of Malton in their own particular way.

Saturday, October 15, 2005

Interregnum (14)

Given the late turn out by half of the horde yesterday, it became evident that too many of our brethren had half or less of their APs available when the hour of our usual activites arrived. We therefore determined to locate new lairs and use any excess AP to clear out a suitable sector of the map.

After locating our new digs, we decided to clear out as much of Club Cother, St Willibrord's Hospital, the Tryon Building and Wedderburn Auto Repair as our AP would allow.

As it turned out, we managed to clear out all four sites.

At Wedderburn Auto Repair, Jasper Neverdie, Cyrus the Virus, name hog, Blizzard8125 and Izumi Kurono were all repeatedly struck about the head with tyre irons before being "de-brained" by some of the hungrier participants.

The Tryon Building was open and contained Edhman and Blackfly1976 who were rapidly eaten by the investigating zombies.

St Willibrord's Hospital had secure doors but no barricades. Joshuatree, Officer Martin and Alexofthebung were all encouraged to dispense with their pointless lives.

Finally, we decided to expend our remaining resources on Club Cother. With heavy barricades there was some worry that we might not have enough strength to bash our way in, but some sterling shoulder-work by one of our brethren allowed us to lumber in and terminate FiremanMan, Marty McHigh, Xone and Feyt.

By now most elements had withdrawn to our daytime hiding places with the remnants rapidly making there way to these safehouses before any zombie hunters started to patrol the area.

Tomorrow, we resume our offensive on Judge Road PD once again.

Judge Road Offensive - Day 4 Addendum (6)

Turns out that other elements of the horde made an additional foray into Judge Road Police Dept. sometime after the first wave went in.

A prepatory assault on Club Lynn went through the strongly barricaded doors and took out vidstudent, cure1 and KMaru who were all napping in the womens toilets.

A quick follow up assault was then launched on the Police Department. Due to the delay between assaults, the occupants were able to heavily barricade the doors once again, however some elements did break in to kill Sam Stimpy (who rockets to number 1 on the hordes victim list), Umber and Billiums before a hasty withdrawl was ordered.

Given this latest update, original plans to relocate may be cancelled in favour of yet another assault on the Police Department ramparts this evening.

Friday, October 14, 2005

Judge Road Offensive - Day 4 (4)

Looks like they have finally woken up at Judge Road ...

Today's assault did not go that well. The barricades took a lot more effort to take out. We also encountered human activity outside in the general area; possibly due to a slightly earlier "kick-off" time than normal.

As such, we only killed Tarsnal (who had managed to locate our lair earlier in the day), trolltheog, Adam Bowden and Ashman.

Based on increased activity at one of our lairs since the assault (three of our boys failed to report in) we believe our location has been compromised and are temporarily shifting to new bases before resuming operations against Judge Road.

Thursday, October 13, 2005

Judge Road Offensive - Day 3 (10)

In what was one of our most successful forays, elements of the horde managed to kill another ten humans at Judge Road Police Dept. Our repeated assaults do not appear to have deterred visitors to this building as 26! humans were slumbering within, blissfully unaware of the hordes ponderous approach.

Added to the hordes victim list were: Sam Stimpy, Mitchell Hundred, Creaper, WarDead, Shal, yofredooscartina, JennyPsycho, Logan Running, Slazarus696 and Mexicana. In addition a handful of other survivors were infected before the hordes scheduled departure at dawn.

People interested in visiting Judge Road are advised that while we always target weakened humans (as we appreciate easy kills,) we also target individuals that have taken the Body Building skill; we see no reason to give them an easy run just because they have 10 extra hit points.

Stay tuned tomorrow for more blood splattering action ...

Wednesday, October 12, 2005

Judge Road Offensive - Day 2 (6)

The offensive continues ...

Once again the barricades were considerable (very heavy) but persistent hammering by the front rank of zombies knocked them down in short order.

Inside there was no-one awake so we selectively targetted six victims for termination (trolltheog, Ariara, kongxinga, Lucy Axe, Max Fielding and DBMephisto) and infected another half dozen before disappearing into the early dawn light.

Stay tuned for more horde antics at Judge Road Police Dept.

Tuesday, October 11, 2005

Judge Road Offensive - Day 1 (7)

Today the horde has taken operations to a new level. For the remainder of this week, we intend to assault Judge Road Police Dept. every day in a continuous rolling offensive. While we realise that telegraphing our actions does remove the element of surprise, we just felt that it was about time the gauntlet was thrown down as a warning to all humans that the horde cannot and will not be stopped!

The initial assault was successful, knocking down the extremely heavy barricades and charging through the doors. We killed Thud in an instant, but then our nemesis, Maltonian, once again re-barricaded the doors. It took us a few minutes of cat and mouse, forcing him to use his remaining AP before we once again breached the doors.

Maltonian was next on the menu followed by Mitchell Hundred, eshinol and Doug Rivera. Due to limited resources (some of our brethren lost their network connection) we had to settle for infecting ten of the remaining survivors before fleeing back to our lair. We have also added Maltonian to our Wanted list; his presence around Judge Road has become a major liability to our operations and his presence will no longer be tolerated.

Supporting operations also killed Deadmann outside the Ogborn Building and Calloway was taken out inside the Pilgrim Hotel.

Tomorrow, we return once more to feast at Judge Road.

Monday, October 10, 2005

r'swipe terminated (5)

Members of the horde rejoiced today upon the detection and termination of one of our paramount foes, r'swipe!

At some stage last night, r'swipe located one of our safe-houses and set about trying to kill the two occupant zombies. We can only assume that a lack of AP prevented him from finishing the job as he fled a few minutes later to a nearby factory.

At dawn, elements of the horde broke through the very strong barricades and held r'swipe down while our illustrious leader rejuvenated his health by munching down most of our unfortunate captives brains.

Other operations today were rather limited with a good portion of the horde still in a holding pattern while their controlling entities are interstate.

As such, we limited all other activites to breaking into the Gaze Building (very heavily barricaded) and Brittan Row School. While the former only had Sam Stimpy vainly trying to break in and was otherwise empty, the school had a half dozen occupants of which we slaughtered Doghouse Reilly, DJ Blanc du Blancs, and Walking Carpet.

All in all, a below average performance by the horde. Perhaps things will pick up later in the week when the horde resumes operations at full strength?

Sunday, October 09, 2005

South West Lerwill Heights (5)

Due to plans to relocate some elements of the horde to new hunting grounds, we did not have as many AP to play with as we would have liked. Nevertheless, we deemed that scouting around the Club Lynn sector of Lerwill Heights would be a worthwhile expenditure of resources.

Our efforts were focused on the Mees Building, Club Lynn and a nearby warehouse. Inside these three sites we located and killed five sluggish humans: Gondor, SilverSpectre, Lumber Jack, MurkyDead and Obelisk.

We also did some scouting and found that a large percentage of the buildings in this area are well barricaded suggesting that it is frequented by passing humans.

Looks like we might be returning this way in the near future ...

Saturday, October 08, 2005

Saturday Night Fever (7)

With the weekend here once again, some members of the horde felt the need to "shake their booty" on the dance floor in the pre-dawn hours. So a small excursion to Club Cother was organized.

Apparently gate-crashers weren't appreciated as the very strong barricades attested to. Nevertheless, our queue-jumpers were persistent and eventually forced their way onto the dance floor.

Most of the regulars had left, but we still managed to bust a few moves ... er, heads by terminating Byzantium Creed, Peter Lawford, L0ki, Leoh and Johnathan Edmunds before they could flee.

After an hour or so of casual break-dancing, we decided to return to the lair passing by St Willibrord's Hospital to get one of our guys fixed up in Casualty after a nasty street brawl. Maxine Chase and DrJimbo2, who were manning the front counter, were hastily gutted by the other horde members while treatment was sought; strangely no-one seemed keen to patch any of us up.

Rather disgruntled with this treatment, we wandered off, munching the remains of our human kebabs ...

Friday, October 07, 2005

Search and Destroy (8)

With some of our forces relocating to new hunting grounds, a sub-unit of the horde performed a sweep of south Lerwill Heights looking for easy prey.

They found it lurking in the very strongly barricaded walls of Wedderburn Auto Repair as well as behind a pathetically looked door at St Willibrord's Hospital. At the former location, Foxy Brown 3, Lucky Day and Newaz bit the bullet, while the hospital morgue now contains the slightly bitten bodies of Jack Public, DireWeasel, Tsuna, Ooshki and mobius03.

Intelligence was also provided to follow up forces that there were two more humans hiding within the hospital grounds while Club Cother has barricades that suggest that more targets might be loitering therein.

Look forward to further updates from other horde members.

Thursday, October 06, 2005

Herbert Road again (8)

There is a pile of 15 bodies outside Herbert Road ... which gives you an idea of how many guys they keep chucking out the windows after we've come calling every morning or three.

Today is no exception as the first wave of the horde ran amok within the walls of this blood soaked building (the heavy barricades proved only minimal resistance.)

In all eight illustrious humans were added to the zombie gene pool: corpse hunter, Pvt Dead, Sylvester Stallone, San Miller, Minh Tran, Madoka Ayukawa, Amputatoe and Rilkoswarm. Three more dozing humans were left behind for (hopefully) the second wave to mop up.

In addition, scouts reported single individuals loitering outside Langman Lane Fire Station and a rather loopy character sitting in the middle of Masey Drive.

Will they survive the pre-dawn hours? Time will tell ...

Wednesday, October 05, 2005

Doddimeade Motel (6)

At least two of the horde reported in today that Flip McGraw had (once again) jabbed them with his DNA extractor. As such, today's operation will be to visit vengeance upon him (once again.)

We tracked him down to the Doddimeade Motel, but by the time we broke in, he had left the scene. Instead we savoured the meaty delights of Cleetus Jackdaw, Sylocheed, Snarfenja de Gottago, Dual Theta, Sivrel, and wonder boy.

The remaining operatives are currently scouring the area for this elusive foe as well as gathering intelligence for the hordes second wave (which due to time zone differences will be commencing their run shortly.)

Saturday, October 01, 2005

Massacre (8)

After being swabbed by a rogue human while we slept, one of our vigilant scouts managed to follow the perpetrator's scent to Langman Lane Fire Station. As the horde has a collective aversion to needles, we postponed our major assault on Herbert Street Police Dept. and decided to tackle the miscreant instead.

Once again only a small proportion of the horde was involved, however we managed a horde first; slaughtering everyone within a particular building in one wave. Admittedly it was only 8 barely presentable souls, but its enough of a victory for some after-meal partying at the lair afterwards.

VaZyM0lo, Flip McGraw, Kelzor the Ravenous, Rage McRoiduser, Popedo Unterpahnz, Fred Anderson, Harry 666 and The Warrior of D all met a grisly fate at the infected claws of our warriors.


The day of the next major offensive draws nearer ...